Draw some patterns (communities of life) by clicking the left mouse button on squares to bring them to life. Then click on the [Step] button to watch what happens as the rules are applied in one cycle of Life. To repeat the cycle over and over forever, click on the [Go] button.
The Game of Life (invented by mathematician John Conway) is an example of Cellular Automaton.
A cellular automaton is a collection of "colored" cells on a grid of specified shape that evolves through a number of discrete time steps according to a set of rules based on the states of neighboring cells. The rules are then applied iteratively for as many time steps as desired. (from http://mathworld.wolfram.com/CellularAutomaton.html).
The "Game of Life" plays out on a grid. The squares of the grid are called cells. A cell that is alive is colored in. The rules for Life are simple. They are:
A cell's neighbors are the eight cells which surround it (to its north, northeast, east, etc...).