import java.awt.Color;
/**
* This class provides the turtle's appearance, the array of pixels
* that make up its image. In this case, the image is a square.
*
* @author Guy Haas
*/
public class BoxTurtle extends TurtlePixels
{
//
// constants
//
private static final int BLACK_OPAQUE_PIXEL = 0xff000000;
// default height and width of a square, BoxTurtle's image
private static final int DEFAULT_BOX_HEIGHT = 15;
private static final int DEFAULT_BOX_WIDTH = 15;
//
// BoxTurtle Constructor
//
public BoxTurtle( Color color, float heading )
{ this( DEFAULT_BOX_WIDTH, DEFAULT_BOX_HEIGHT, color, heading ); }
public BoxTurtle( int width, int height, Color color, float heading )
{ super( width, height, color, heading ); }
// Initialize the turtle's pixels, a square.
public void initTurtlePixels( int[] turtlePixels, int turtleSideSize )
{
int turtleHeight = super.getTurtleHeight();
int turtleWidth = super.getTurtleWidth();
float center = ((float)turtleSideSize) / 2.0F;
float leftX = center - ((float) turtleHeight)/2.0F;
float bottomY = center - ((float) turtleWidth)/2.0F;
int x1 = Math.round(leftX);
int y1 = Math.round(bottomY);
int x2 = x1 + turtleHeight-1;
int y2 = y1 + turtleWidth-1;
fillLinePixels(x1, y1, x1, y2, BLACK_OPAQUE_PIXEL);
fillLinePixels(x1, y1, x2, y1, BLACK_OPAQUE_PIXEL);
fillLinePixels(x2, y1, x2, y2, BLACK_OPAQUE_PIXEL);
fillLinePixels(x1, y2, x2, y2, BLACK_OPAQUE_PIXEL);
} // end initTurtlePixels()
} // end class BoxTurtle